Artix Entertainment
π’ 2012
Overview
Role
Tools & Tech
Studio
While at Artix, I designed and helped develop several studio websites, including the main studio site, game sites, and the HeroMart store. I applied UX design methodologies, documented strategies, and contributed to visual styles and UI components for projects like AdventureQuest Worlds.
Photoshop, Illustrator, Flash
PC, iOS
Focus
Research, Art, Design, Web
UI/UX Designer
Platforms
Artix Entertainment
Samples \ AQW UI
Background
This project involved remastering areas of AdventureQuest Worlds, a popular browser-based MMORPG, with the goal of modernizing its UI/UX while maintaining its unique, charming aesthetic. As part of the design team, I contributed to research, design, visual development, and implementation.
Samples \ Wires
Design
Process
Advocated for deploying various UXD methodologies to craft interfaces for new and existing games, emphasizing their potential impact on project success.
Documented and proposed strategies based on my web development experience, aiming to implement HCI design principles in future projects.
Developed UX and brand strategies to define target demographics and create engaging brand/game experiences tailored to those demographics.
Created several scenario-based animatics in Flash for new titles to ensure seamless flow and gather adequate feedback before production.
Web Dev
I designed and helped develop several of the studio's websites.
Main website, artix.com (no longer active),
Websites for several new games
The studioβs store, Hero Mart
Customer support site.
Vis Dev
Created many style mocks, art comps, and UI components for various projects and games,
Updated UI visuals for AdventureQuest Worlds and worked on Battle Gems vis dev.
Samples \ Game Logos + Websites + Game UI
Outcome
Thanks for viewing my work!
More samples available upon request.