Battle Gems
π’ 2013
Overview
At Artix Entertainment, I initiated visual and UX development for AdventureQuest: BattleGems, a casual mobile puzzle game. During pre-production, I created wireframes and documented the flow, focusing strongly on brand and visual development.
Role
Tools & Tech
Studio
Photoshop, Illustrator, Flash
PC, iOS
Focus
Art, Design
UI/UX Designer
Platforms
Artix Entertainment
Samples \ Final UI + Game + Website
Background
A casual puzzle game belonging to the family of AdventureQuest games developed by Artix Entertainment. While on the project, I kicked off the visual and UX development but left Artix before the game's completion and launch.
Samples \ Icons + Art Comp
Design
Process
Wireframes & Flow:
I created the wireframes and documented flow for parts of the game during pre-pro.
Branding
A portion of pre-production required focusing on brand development.
I worked up many options for logos and color schemes.
Vis Dev
Style Mocks, UI Components, Icons:
I contributed to shaping the experience early on by providing solid visuals and charting appropriate feedback.
During the project, I established the initial visual style and created most of the UI components.
Samples \ Wires + Early Logo Explorations
Outcome
Thanks for viewing my work!
More samples available upon request.