Battle Gems

🟒 2013

SHIPPED

Overview


At Artix Entertainment, I initiated visual and UX development for AdventureQuest: BattleGems, a casual mobile puzzle game. During pre-production, I created wireframes and documented the flow, focusing strongly on brand and visual development.

Role

Tools & Tech


Studio

Photoshop, Illustrator, Flash

PC, iOS

Focus

Art, Design

UI/UX Designer

Platforms

Artix Entertainment

Samples \ Final UI + Game + Website



Background

A casual puzzle game belonging to the family of AdventureQuest games developed by Artix Entertainment. While on the project, I kicked off the visual and UX development but left Artix before the game's completion and launch.

Samples \ Icons + Art Comp


Design

Process

Wireframes & Flow:

  • I created the wireframes and documented flow for parts of the game during pre-pro.

Branding

  • A portion of pre-production required focusing on brand development.

  • I worked up many options for logos and color schemes.

Vis Dev

Style Mocks, UI Components, Icons:

  • I contributed to shaping the experience early on by providing solid visuals and charting appropriate feedback.

  • During the project, I established the initial visual style and created most of the UI components.

Samples \ Wires + Early Logo Explorations


Outcome


Thanks for viewing my work!

More samples available upon request.