WWE 2K23

🟒 2023

SHIPPED

Overview


Role

Tools & Tech


Updating with more work soon!

Studio

As part of the remote UI team at LBI, I worked on WWE 2K23, enhancing the player experience through UX audits, wireframes, flows, and prototypes. I helped develop visuals to match the established style, created style mocks, designed icons, and animated features for a cohesive and engaging interface.

InDesign, XD, Photoshop, Illustrator, Animate, Proprietary engine and tools.

Playstation, PC, Xbox

Focus

Research, Art, Design

Sr. UI Artist

Platforms

Lost Boys Interactive

Samples \ MyRise UI



Background

I helped refresh the MyRise and Universe modes and collaborated on designs, contributing to research, visual design, and implementation. Our goal was to enhance the player experience while ensuring a seamless transition between titles.

Samples \ Universe Menus


Design

Contributions

  • Performed in-depth analysis and UX audit for WWE 2K22 and 2K23 post-launch.

  • Documented findings in a detailed slide deck.

  • Developed flowcharts in Miro and Adobe XD in collaboration with game designers, ensuring a 1:1 match with their initial designs while suggesting adjustments for improved usability and flow.

  • Created wireframes and prototypes for screens and features in MyRise and Universe.

Visual Design

Universe

  • Created style mocks and reskinned the UI under an evolving style.

  • Designed new icons and updated existing ones to match the established direction.

MyRise

  • Led visual development with direction from the art director.

  • Created mocks for various screens, both new and existing.

  • Created load screen images for both the Lock and Legacy stories.

Implementation

  • Designed, implemented, and animated features and modes in-engine using proprietary tools with support from the engineering team.

Samples \ MyRise


Thanks for viewing my work!

More samples available upon request.