Creativerse
🟢 2020
Overview
I improved the player experience for live features in Creativerse, like block painting, and started early visual development for a UX overhaul. I created wireframes and prototypes for the block painting system and the crafting UI.
Role
Tools & Tech
Studio
XD, Miro, Photoshop, Illustrator, After Effects, Unreal Engine
PC
Focus
Research, Art, Design
Sr. UI/UX Designer
Platforms
Playful
Samples \ Style Mock + Wires + Prototype
Background
The team planned to inject new life into the game with a complete interface overhaul. I collaborated with the lead designer to develop new designs for various features and systems.
Samples \ Interactive Prototype
Design
Process
Research, Wireframes & Prototypes:
Worked up wireframes and prototypes to meet design goals for re-designing the block painting system.
Did a decent amount of research and analysis of crafting systems and re-designed the existing crafting UI.
Vis Dev
I initiated the visual development process by creating several style mockups to explore potential future directions for the game’s interface.
Outcome
Thanks for viewing my work!
More samples available upon request.