Creativerse

🟢 2020

SHIPPED

Overview


I improved the player experience for live features in Creativerse, like block painting, and started early visual development for a UX overhaul. I created wireframes and prototypes for the block painting system and the crafting UI.

Role

Tools & Tech


Studio

XD, Miro, Photoshop, Illustrator, After Effects, Unreal Engine

PC

Focus

Research, Art, Design

Sr. UI/UX Designer

Platforms

Playful

Samples \ Style Mock + Wires + Prototype



Background

The team planned to inject new life into the game with a complete interface overhaul. I collaborated with the lead designer to develop new designs for various features and systems.

Samples \ Interactive Prototype


Design

Process

Research, Wireframes & Prototypes:

  • Worked up wireframes and prototypes to meet design goals for re-designing the block painting system.

  • Did a decent amount of research and analysis of crafting systems and re-designed the existing crafting UI.

Vis Dev

  • I initiated the visual development process by creating several style mockups to explore potential future directions for the game’s interface.

Outcome


Thanks for viewing my work!

More samples available upon request.